Hey all, just thought I would finally post and tell you guys a little history as to how I came to the Wildstorm family. Originally, I started my career at Top Cow productions as a marketing intern where I managed to successfully show my stuff to several staff artists there that needed help with their books-mainly doing backgrounds.
The experience on those first projects extended my working relationship to a lot of different artists who were pressed for time. I had assisted on everything from Witchblade, Tomb Raider, and Evo to Marvel Knights Spider-Man and Uncanny X-Men to a short stint on Soulfire. All the while I had kept in contact with the Wildstorm crew and had been lucky enough to visit the studio once or twice, always feeling that there was a level of quality and professionalism there that I strived for.
In 2005 while I was working on Soulfire, I began to work with Francis Manapul and video game super guru Jason Rubin (creator of Crash Bandicoot and Jak and Daxter for Playstation) on the development of his latest property, Iron and the Maiden. When I met with Jim Lee at WizardWorld's 2005 Los Angeles show I got the opportunity (thanks Ale!) to show Jim my work and the rest, as they say, is history!
Next, I plan to post how I worked with all the great artists here at Wildstorm to develop my approach to this book. I would also like to thank Alé, Carlos, Richard, JJ, Sandra, Eddy, and Ryan for making me feel welcome. I would especially like to thank the main man-Jim Lee for giving me a chance. Thanks, man.
And please keep an eye out for Nightmare On Elm Street #4, my first fully-penciled project due out in January.
Lastly, for all you aspiring artists...I never got many opportunities when I started chasing this dream, I created opportunities by becoming a team player and servicing the deadline. I made sure to be timely and take anything I could.
Be hungry and good luck!
JOEL